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Role

  • Game Designer

  • 3D Artist

Key Responsibilities

  • Pitching the initial idea for Skeleton Key, and working with team mates to brainstorm mechanics

  • Designing the game's third level

  • Modelling half of all assets featured in game

  • Also had a bit of musical fun, creating the game's menu music

Overview

Skeleton Key is a jam game that was created for Ludum Dare 43. The theme of LD43 was "Sacrifices must be made." After some late night brainstorming amongst our group, we settled on the idea of controlling a skeleton who had to sacrifice their limbs to progress through the level.

I am most proud that the game came in at a solid 122nd out of 1750 games in the Theme category. There are definite improvements that could be made, but not bad for our first Ludum Dare, and it was definitely a motivator for future jams.

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